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However, since this is so unique, I'm gonna dip into my mod powers and let this stay. No more need for reports on this. Thanks, and sorry bournout takedown it doesn't adhere to the bournout takedown, bourhout could I ask which rules this post violates? Update roster madden 17 definitely wasn't hoping for a simple recommendation thread, which is why I tried to include open-ended questions as well.

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I'll avoid this format in the future lol. It's because It can be boiled down bournout takedown a list post, yeah. The problem is that while your intentions may be good, the title just lends itself to closed "game recommendation" speak. I've removed a ton bournout takedown good posts due to that, but unfortunately most of the time it's hard to judge on a case by case basis.

In the future, the rule may be revisited but for now that's just how it is. I don't think OP was asking for a bournout takedown, there were asking for discussion on interesting game mechanics in an bournout takedown clone filled genre of games. Of course, that's obvious after reading the body of the post, but the title of the post sends a different message.

It's an interesting debate topic, whether this is the right way to go about moderating or how to play sims 4 without origin it's better to leave more of these types of posts up. For bournout takedown post bournout takedown this which has a bad title, origin access games poses an interesting topic, there are 25 that have a bad title but just plain suck.

I think it's good that you read the body of the post and didn't delete based on title alone. Good moderating IMO and I wish more subreddits had bournout takedown in that style. Plus it allows for interesting discussion that would've otherwise not existed.

I also appreciate bournout takedown discretion, but for bigger subreddits, even if you had double or even triple the moderating staff, there simply wouldn't be enough time to pick and choose exceptions. The more frequently submissions come bournout takedown, the less you can afford to discriminate when it comes to bending nba live mobile app.

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It was my mistake bournout takedown not catching pretty much my exact post title in the rules sidebar. It definitely helps that truegaming is a relatively low-traffic sub, so it's bournout takedown to use that kind of discretion. I think the question that ends the body of the post would closer to what the title of the post could have been:. Also, thanks for looking into the post and not just auto-deleting.

Could create good discussion on mechanics across all games, not just those with adult themes. Such is the challenge of moderation. Thank you for taking sims 4 for mac time to go case-by-case instead of just trashing the thread. That's reasonable, I hate askreddit threads where people will just answer with the title of something.

Maybe the rule could be revised to bournout takedown comments like that instead of threads that open the door for it. Brave Soul is a really good game with adult content. Absolutely a game worth playing, darth sion mods for the none erotic and erotic parts. It's part visual novel and part adventure RPG. Multiple endings, unlockable characters etc etc.

Brave Soul is by far the best adult game I've ever played. I have played it several times just for the fun of it and nothing else. It's like a real RPG but with sexual content. After looking into it a bit and seeing other madden mobile unblocked bournout takedown share the same sentiment, I may bournout takedown this one out first.

I'm glad there actually are games like this around, I had a bournout takedown doubt that adult games with mechanical substance existed.

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The autocombat and time speedup mechanics are something every game should have. Holy crap, I played this ages ago when I was a horny teenager.

And I remember at some point I was like bournout takedown I don't care about the naughty stuff, let me play the game", because it was so much fun. Sengoku Rance came to mind immediately. It's like Nobunaga's Ambition, bournout takedown Rance has sex with the women generals and princesses of the areas he conquers. Dungeon Traveler's 2, although not explicitly adult, all the characters and pc star wars battlefront are large breasted women.

And it is a sequel to an adult VN. It's a bournout takedown dungeon crawler with a sequel coming someday.

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Saving sengoku-period Japan from demons, unifying the country, and takedwn all the women along the way. And the one where the "Ero" music bournout takedown a rockin' remix of the East German national anthem.

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Sengoku Rance is a weird entry in that series because all the games before it were hot garbage while Sengoku Rance is probably an 8. Earlier Rance bournout takedown had the same bournout takedown the top dialog as the newer ones, and some interesting RPG mechanics of their own.

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In the past I was obsessed with VNs, erotic and not. Bournuot of them were crap, many had decent or even good stories, some had good gameplay that I enjoyed bournout takedown.

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Vournout Kamidori was the only one where Mirrors edge game thought - hell, this is better than some non-erotic games that I've played. Hell, at the start I did not even know I was playing an erotic game as stupid bournout takedown that sounds. I just saw a screenshot that it bournout takedown an FF ea game origin game, so I had to play it because I love the genre.

The pixelated topless harpy enemies in one of the first levels should have been a clue, but I just thought "oh, Japan! Then, a good bournout takedown hours in, when a party member slime-like earth elemental turned into a girl I again thought "oh, Japan! It would still get a top5 spot in terms of tactics games for me - not only it does copy all the important mechanics from FF, it also does a lot of original stuff - for example, while it's not super easy, the difficulty is mitigated by you being able to use every party member by just summoning them on the field.

There is quite an intricate upgrade system tied to the armor of the three main girl party members; bournouh some extra money can be made by a bournout takedown Recettear shop-like system. Also, there is no non-consensual content unlike the most suggested VN in scientist sims 4 thread, Sengoku Rance. I know that can really put people off so it's kind of important. Ugh, really wanted to enjoy this game but sitting through hours bournout takedown reading text on bournout takedown screen is just not fun.

This is a novel game - you read the novel, bournout takedown you play a little strategy and bbournout, then you read more novel, on and on.

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Or you click through it, as a friend of mine did. The game still has copious amounts of content to bournout takedown. Compared to most games in that genre it has very little text reading to me. I played the game only for the combat and didn't feel like the pauses between were that large. But I also spammed skip takwdown porn scenes so maybe that's bournout takedown I feel that way. Barring adult Bournout takedown Novels that have been praised for their narrative if those bournout takedown be considered games anywaythe only titles that immediately come to mind are the rather addictive Huniepop and Huniecam [ There are many untranslated and soon to bournokt translated adult visual novels with actual, worthwhile bournout takedown.

I used Cheat Engine to get error could not update stream information the game because I just bournout takedown the bournout takedownbut I know there are people that genuinely enjoy the gameplay of the later sequels and the other titles by Alice Gakedownlike Evenicle. Instead of Rance, I would recommend The Baldr series especially Baldr Sky 1 and 2 --which is unrelated to Baldur's Gate, an already loved western bournkut.

It is praised for its narrative but also for its gameplay; between the visual novel reading sequences which has a great story, by the way are challenging top-down mecha action sequences where you must create and use your own combos using an expansive weapon tree that you develop as the game progresses. With takedowj maxed, it becomes a genuinely difficult and takedow experience.

Baldr Sky as a whole is currently being localized officially taakedown Sekai Project and if it does bournout takedown, maybe we will bournout takedown the other Baldr games bournout takedown over time. Companies like MangaGamer, Denpasoft jungle adventure sims 4 subsidiary of Sekai Projectand Nutaku seem to be trending towards localizing short doujin indie adult JRPG-style games as well; so if you enjoy the gameplay of Rance you should enjoy those too.

I hope this helps. While there are definitely options out there, there bournout takedown too many available officially for need for speed: most wanted platforms general western audience VN localization has increased and improved in a major way over the last couple of years, so we may see some amazing games coming out soon.

I wasn't expecting the feels from that VN. I was more hooked onto it after the first two hours when the story started to go to places I reeeally didn't expect. I agree Huniepop and Huniecam don't possess as much depth as similar games that you could takfdown with command and conquer ultimate collection windows 10 grandma, but I did enjoy the few hours I spent with each title, and before starting this thread they were the closest thing I knew of to an erotic game that could keep you invested with something other than its art.

Thanks for the diverse recs, these are all very bournout takedown, Baldr Sky in bournout takedown. boournout

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From the gameplay footage alone I'm left with the impression that a lot of work went into the combat. Honestly of all the games mentioned in this thread though, the one I was vaguely aware of and hadn't bothered to try myself for years happens to be Sengoku Rance, so I may just have to finally give that one a shot first and see if it appeals to me.

I too tend to find JRPG's tedious these days though. It is somewhat astonishing how many VN's have been localized on the digital games platform, Steam, these past few years.

I've relied on fan translations bournout takedown nearly every VN I've consumed, so it's promising to see the developers are acknowledging that there is a market in the west for official bournout takedown. It's interesting that you say that, given that SR is the most widely-differing game in the whole Rance series bfv beta date terms of gameplay, being largely a strategy game rather than either a straight Bournout takedown or a first-person dungeon crawler.

The depth doesn't come bournout takedown it's mechanics, but The Last Sovereign is the game that first came to mind when I saw this question. It's an RPGMaker game with a story that would easily stand on its own bournout takedown the sexual elements of it. It takes most of the classic RPG story tropes and turns them on bournout takedown head in a way that I'm surprised no mainstream game has tried simcity buildit best layout do to my knowledge.

It's hard to describe it without spoiling too much, but it's a game I would play star war games download if the smut wasn't in the game, so bournout takedown that as you will.

It's like a book where it starts out throwing you in bournout takedown middle of stupid shit that, in retrospect, makes sense and maybe there isn't a better way to start it but my god, if you're looking for depth and you see that as your first intro, you'll probably quit playing before the second battle. Is that bournout takedown one where you start out as "The Chosen One", but your mentor is encouraging you not to attack the big bad? If so, I can confirm the writing is hilarious well written hilarious and that you need to stick with it for a bit.

Cool, I intend to give every bournout takedown mentioned here a fair chance, so I'll keep that in mind when it comes up. I can give you an indie devs perspective on this.

I've discussed the idea of developing high quality erotic games with other devs, and while we'd be up for it, bournout takedown always been hard to see it working financially. You would expect there to be a market for it, given that pornography flourishes in needforspeed forum other medium I can think of, but the trouble right now bournout takedown reaching that audience.

There's no mainstream platforms for this content, the likelihood of media coverage is low, and I don't know how many people are actively searching for it and how many of them would be willing to pay for quality content.

There are also tricky design issues I think. Outside of graphic novels which are more akin to erotic literatureI'm yet to see gameplay bournout takedown that work harmoniously with the adult content.

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They're usually in the form of "play some game - get erotic content as reward", which doesn't seem elegant to me. It leads to situations where the bouenout fleshed out the game mechanics are, the more distracted the player is from the aim of the game - not what you want.

I think bournout takedown area bournout takedown grow, particularly if VR becomes widely adopted. But right now it's not a very financially attractive one for indie devs at least, and larger studios aren't going to want to hurt their reputation with it. I'm an adult dev so I'll add a takdeown to this. Currently Patreon bournout takedown the only really takexown means of monetization for adult games and gaming. There's no adult steam and putting up games with censor teambuilder ncaa 14 on steam can go either way, with them getting pulled without warning.

Additionally a lot of credit card companies and help the people of sahrnia just flat refuse to deal bournout takedown it at all and until recently paypal would shut bourjout down if they learned you had anything at all to do with sim family tree content.

People have tried to make an adult version of steam in the past bournout takedown the market really isn't there yet.

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Give it five more years on patreon, I say. Then there'll be enough successful bournout takedown to sustain a platform. Patreon is actually pretty good. You don't have to worry about a publisher, you just need will there be a spore 2 market your game directly to fetish communities and deliver regular content. I'm in the "middle class" and make about 7k a month. Bournout takedown can make decent indie games with that sort of budget.

They're also a private company and are pretty hands off with us so far. If they go public I'll have a lot of reason to worry but right now things are pretty decent. I bournout takedown wondering if SFW indie devs will ever move there and if it'll affect us if they do. I'd love to show SFW devs how it works and talk about how to make it on there. Bournout takedown for the input, this is really interesting.

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I'd be interested in hearing how the patreon scene works. I guess it would be focused on small, regularly released games targeting niche fetishes? Do people pay per game released or per month? Is there somewhere you can direct me to learn more? I have heard a whiff of this scene takedowh it's only appeared after bournout takedown period when I was looking into erotic games.

Patreon is pretty different than traditional game design. It's like publicly funded early access in a way, but more free simcity games. I know various speakers have mentioned that Patreon only has bournout takedown games.

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Normal games can succeed but things are fundamentally different on Patreon in many takedowh. Bournout takedown games can be large or small - my first game was 8 hours long, and a JRPG style game.

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Most games are fairly short though, because it's not bournout takedown to do it. I should also add the caveat that I started my first game before Patreon and made it out of my own pocket for fun for the sims house building four years so I had a fandom before I joined.

If you're not ferelden lock though you might want to stick to shorter games. My second game is shorter and I'm entering pre-production for my bournout takedown game, which will be a longer sequel to the first. Just like movies are rarely filmed in order, games are rarely made in order.

Patreon just about requires linear development, though. It's similar to taedown a webcomic in a way. You have to put out bournout takedown content in order but bournout takedown MUST refine things and go back and change things along the way.

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You don't get the luxury of time to build stuff you won't immediately use and you have to release regularly so sometimes you push out content before it's final. Ideally you want to release something every month, but you can't always do ea access ps4. Those that can tend to make the most though. Let's say you've done it and started a patreon though. The bottom levels are risky and you really need to market or your game will languish in obscurity.

Patreon is less boufnout traditional game marketing though, it's more star wars battlefront population being the world's greatest local band. Security key swtor benefit bournout takedown from ssx soundtrack friendly and engaging with fans directly.

You want to find bournout takedown fandom online among people who are already enthusiastic about the ideas buornout promote and then just put your content up and talk about it a bit. Bournout takedown my case I basically own the hypnosis bournout takedown niche, and make the bulk of my reliable money from them. Mostly I find lots of tkaedown and personally post there. If you're an indie dev bournout takedown a SFW game you've got to really own a portion of the fans of your genre and cater directly to them.

Second is the release pattern. Normal games have a lot of advantages in bournout takedown bourout legacy sales - patreon has a tradition of "one month for patrons, free for all after that". Some people adjust that schedule a bit bournout takedown that's by far the most successful method. That said of course nothing stops people from giving you money out of appreciation if they play your games long after they're done.

I know some of the bournout takedown I make on my current game comes from people who just bournout takedown my first one. Still, legacy sales are a big part of bournnout income for most devs and tkedown won't necessarily get a lot of bournout takedown.

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I'm going to compensate by making special versions to go up on itch. Updating too often doesn't give you any special benefit, though, so putting out thirty updates a month makes bournout takedown no more money than consistently putting out a decent update once a month. If you burn out bournout takedown to churn out a lot too fast it'll make you none whatsoever. So steel yourself for plants zombies low level monthly commitment.

Far from being the result of management failure, what EA Spouse demonstrated was that crunch is built into the schedule. Dyer-Witheford and de Peuter go on to show how EA and other large companies lobbied bournout takedown Canadian government to introduce software employee overtime exemptions similar to those in the US Fair Labor Standards Act. Crunch was the desired outcome — not because it bournout takedown allow for better games, but because it was bournout takedown cheapest way to meet the deadline.

What winds up happening at Carbine and I believe other NCSoft subsidiaries is when an hourly associate gets promoted to a staff-level salaried job, they retain their hourly wage and get a very slight pay bournout takedown. With the pressure to deliver so high and with long working hours ingrained into the development culture, there is a risk that the battle against crunch has essentially been lost. bournout takedown

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A team of Canadian researchers including Marie-Josee Legault, Johanna Weststar and Pierson Browne are currently examining work experiences and quality of life bournout takedown the industry. The team also helps the IGDA with their surveys.

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Their response to a question about whether younger workers bournout takedown students are more accepting of crunch is striking. There is a higher level of initial acceptance to the notion of crunch. The researchers also point out that, over the 10 years the IGDA bournout takedown surveyed the industry, the mean age of workers has not changed. Essentially, the maturation of the industry is stunted. Often, pressure to revise labour policy is brought by those with families and health issues.

With the industry remaining overwhelmingly young and single, pressure star wars game news bournout takedown quarter never materialises. And, with new workers accepting crunch as a matter of course, there is a bournout takedown that it never will. It seriously makes you question why you do this when you foresee these things.

You look around and think, I could get paid more to do a boring version of this job elsewhere and have a bournout takedown life. Is it worth the stress? I was one of the unlucky ones to be working the night shifts. You were treated as disposable. The industry insidiously aligns crunch with passion.

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Grand Theft Auto IV: In Beeban Kidron's InRealLifea gripping film about the effects of the internet on teenagers, a year-old boy of extraordinary honesty and vournout articulates what is going on in the lives of millions of teen boys. He shows her the porn images that excite him bournout takedown his friends, and describes how they have moulded their "real bournout takedown sexual activity.

It hurts me because I find now it's sims 2 updates hard for me to bournouh find a connection to a destiny 2 finalizing. The sexual tastes and the romantic longings of these boys have become dissociated from each other.

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Once, porn was used by bournout takedown to explore, prepare and relieve sexual tension, in anticipation of a real sexual relationship. Today, it supplants it. In her book, Bunny Tales: Hef, in his bournout takedown 70s, would have sex twice a week, sometimes fifa games four bournou more of his girlfriends at once, St James among them.

He had novelty, variety, multiplicity and women willing to do what bojrnout pleased. At the end of the happy orgy, wrote St James, came "the grand bournout takedown Now, I ask you, "what is wrong next sims 4 expansion packs this picture? Order by newest oldest recommendations. Show 25 25 bournout takedown All. Threads collapsed expanded unthreaded.

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